Skip to content

The hilarious guide of common issues and how to solve them


Welcome to TresJS v2 troubleshooting guide. Where 3D stands for "Dazzlingly Delightful Difficulties"! We know 3D can be as complex as a tangled ball of yarn 🧶 or as unpredictable as a cat on a keyboard 🐈 ⌨️ , but fear not!

This guide is intended to help you solve the most common issues that you might encounter when using TresJS v2.

I can't see my 3D scene 😭!

You followed the Getting started guide but you still can't see your scene rendered.

These are the most common reasons why you might not be able to see your scene:

Check the height of your canvas 📏

Another common issue is that the TresCanvas component is creating by default a canvas element that takes the width and height of the parent element. If the parent element has no height, the canvas will have no height either.

No height found

You will also see this error in the console:

Canvas height warning

A easy way to fix this is to set the height of the parent element to 100%:

body {
  margin: 0;
  padding: 0;
  height: 100%;
  width: 100%;
#app {
  height: 100%;
  width: 100%;
  background-color: #000;

Or you can set the window-size prop of the TresCanvas component:

<TresCanvas window-size>
  <TresPerspectiveCamera />
  <TresOrbitControls />

Failed resolve component: TresComponent... 🤔

Since TresJS v2 is using a Vue Custom Renderer inside of the main Vue App instance, the core Vue renderer that acts as parent is not going to recognize the components inside of TresCanvas component. Even if it doesn't affect the rendering, it will show a warning in the console.

At this moment, there is no native Vue support to define the renderer used on the <template /> but there is a quick workaround to remove the warnings

Got to your vite.config.ts and add the following configuration to the @vitejs/plugin-vue:

import { defineConfig } from 'vite'
import vue from '@vitejs/plugin-vue'
import { templateCompilerOptions } from '@tresjs/core'

export default defineConfig({
  plugins: [
      // Other config

This will remove the warning from the console.

Help Us Make TresJS Purr-fect! 😼

We know that even the best cat nappers occasionally make mistakes, and we need you help to make TresJS even better! If you find a bug, please open a ticket at the repo and please provide a reproduction link.


Tickets without a reproduction link will be closed.

Our team of coding cat lovers will jump into action to squash those pesky bugs and improve TresJS for everyone. Together, let's make TresJS the cat's meow of 3D rendering in Vue!